Work produced during second year of university.
Advanced Software Development, Part 1 – Search Algorithms
The first assignment set during the advanced software module was designed to utilize various search algorithms such as nearest neighbor search (NN-S) and the sum of square difference search (SSD) in order to re-organize a static covered image and search for part of a large image. The following images show the algorithm used and results given… Continue reading Advanced Software Development, Part 1 – Search Algorithms
Advanced Software Development, Part 2 – C++ A* Pathfinding
Below are screenshots taken from a console application written in c++. This was the first assignment set during university that used c++ and the purpose was to be able to read in maps from file and use path finding algorithms to get to a start or finish point. In this case a floor of the… Continue reading Advanced Software Development, Part 2 – C++ A* Pathfinding
Game Design – 1914 (CONSPIRACY)
The only information given for this assignment was that the game had to be related to the theme ‘1914’ and that war related ideas would receive less marks. As a result of this the game demonstrated here was created around the idea of creating an alternate history related to the real life events of the… Continue reading Game Design – 1914 (CONSPIRACY)
Game Design – Red Orchestra Level Design
For the first section of the game design module at the University of Lincoln a map must be designed around game design theory for the popular first person shooter ‘Red Orchestra 2: Heroes of Stalingrad’. The level had to be set around the same time period in order to keep with the theme of the original… Continue reading Game Design – Red Orchestra Level Design
Games Programming – XNA Mortal Kombat
Tasked with recreated a retro arcade game using a modern programming language for PC Mortal Kombat was recreated in XNA.
Graphics Programming – OpenGL Waddington Airshow
Using C++ and the OpenGL graphics libraries an interactive scene was created in line with the theme of the Waddington airshow.
Group Project – Enviro-Diver
As part of a 4 person team a game had to be researched, designed and developed along the theme of ocean conservation. Our project ‘Enviro-Diver’ puts the player into various scenarios in each level, for example the screenshot below taken from the MSC Napoli cargo ship crash site level where by players must attempt to… Continue reading Group Project – Enviro-Diver