Sprint 2 Week 2 – Wheelfit scrum master
As the client I want the camera to be first person instead of third so there’s no specific avatar
- estimated time: 1 hour
- acceptance criteria: first person
- acceptance criteria: able to view pair of skis slightly below player
- Regression test: create test scene with copy of working level to ensure first person mode is compatible with movement, collisions and the level in general.
- status <Accepted>
Regression test for first person view:
- each time an object is edited or added to the scene run in play mode to ensure it is correctly visible and behaving as expected in first person mode
Result: outcome as expected, no action needed
As Steve I want non playable areas to be kept to a minimum so there should be no menus.
- estimated time: 1 hour
- acceptance criteria: menus removed
- acceptance criteria: game starts after 5 second delay on splash screen
- Status <Accepted>
As i am recently wheelchair bound, i would like to see a game with a casual mode so i do not feel like i am being tested
- Acceptance Criteria: no timing or limit.
- Acceptance Criteria: endless mode for both skiing and rafting scenes.
- Acceptance Criteria: saved as separate scenes
- Estimated Time: 4 hours
- Status:<Accepted>
Regression test for endless game mode:
- play through the game for more than 10 minutes.
- check collisions, level generation, object spawning etc run as intended.
Result = after a certain amount of time, usually around 10 minutes, it appears the current method of level generation causes the frame rate to drop too low and make the gaps between sections of level that are generating visible to the player.
Action = new level generation where by it generated a level at the beginning of the game in order to eliminate this issue.





