AGS Post #2 – Sprint 1 Week 1

As a wheelchair user I want a character model that represents myself so that I can relate to it better while playing the game.

  • Estimated Time: 4 hours
  • Acceptance Criteria: 3D model of a wheelchair on skis
  • Acceptance Criteria: Textured model of a wheelchair on skis
  • Acceptance Criteria: Max 1000 polys – Aim for 750 (final version = 956)
  • Status: Accepted
wheelchair version 1

wheelchair version 1 – un-textured/material

wheelchair coloured

wheelchair with material/textures applied ready to be used in unity with additional textures

As an avid gamer I want my inputs to be shown on screen through character animations so that the game is more immersive

  • Estimated Time: 2 hours
  • Acceptance Criteria: Animated player avatar that moves along with the users chair
  • Acceptance Criteria: Universal interface for use with any control system
  • Acceptance Criteria: Angle set with a value between 1 and -1, 0 is centre point
  • Status: accepted
code to lean

code snippet, rotating (leaning) the avatar when moving left or right, variable that this uses allows it to be used with any control input.

lean code result

result of code, will animate the avatar (wheelchair) when moving left or right. example shown in picture above.